I made a ramp in AE using he Gradient tool (so no Compensate for Scene Referred interference) Open and compare, as you’ve seen in the above description. These settings are otherwise identical, but 11 is HDR and 12 is SDR.Īpply these two settings to the queued GradationTest and render. Navigate to the folder I provided, in MediaEncoderPresets, and select the two.
![adobe media encoder cc lon render times adobe media encoder cc lon render times](https://allpcworld.com/wp-content/uploads/2020/02/Adobe-Media-Encoder-CC-2020-v14.0.2.69-Free-Download-1024x774.jpg)
In Adobe Media Encoder, in the Preset Browser, select Import Settings (the fifth icon under the words Preset Browser). Go to the Composition pulldown menu and select Add to Adobe Media Encoder Queue. Open the After Effects Project, and the GradationTest will be open.
ADOBE MEDIA ENCODER CC LON RENDER TIMES ZIP
zip archive, which contains an After Effects project, and two Adobe Media Encoder settings. I've done a ton of testing with the Media Encoder presets to try to work around this, and after 40 or 50 settings and innumerable attempts, I can't get it to work and I'm confident the problem is with Media Encoder.Īttached is a.
ADOBE MEDIA ENCODER CC LON RENDER TIMES DOWNLOAD
Want to prove it yourself? Here's a link to my Public Dropbox so you can download the After Effects file, media, and Adobe Media Encoder settings used to create this situation. And in fact, you can't access it UNTIL you turn on "Main10" which is what gives you 10 bits/channel. 6 bit, with 64 steps, seems to be OK, so I'd say I'm getting between 6 and 7 bits of detail out of this. There are a lot of these inconsistencies, where the width from one step to the next varies every few bars. If you look carefully at the 128 steps - 7 bit bar (the one under those words), you'll see some inconsistencies - it isn't a smooth blend. Notice I now have banding where I didn't before - the top three bars that were smooth before are now in discrete steps. Here's what happens when I take the exact same setting, and turn on the HDR switch: But my 8 bit gradations are still nice and smooth, so far so good. It is clipping the blacks, but OK, that's potentially resolvable with an Adjustment Layer. If I output enable Main10 (gives me 10 bits/channel instead of default 8), and enable Rec2020 and render it, I can get this: Just note that there is more and more banding the further down you go in the chart.
![adobe media encoder cc lon render times adobe media encoder cc lon render times](https://getintopca.com/wp-content/uploads/2019/11/Adobe-Media-Encoder-CC-2020-Free-Download-macOS-3-300x181.jpg)
This was made from an Illustrator file, when I did a blend with the specific number of steps (Blend maxes out at 1000 steps, so I couldn't do 1024 for 10 bit). Unfortunately, while the Rec2020 option now renders smoothly to SMPTE range, when the HDR switch is enabled, the same setting will render to less than 7 bits, producing a lot of banding artifacts. I’ve been experimenting with UHD HEVC encoding options for a while now, and was very interested in the new HDR options. Executive Summary: Adobe’s HEVC implementation renders footage to <7 bits when HDR is selected, even when set to deliver 10 bits.